Electronics Arts officially revealed this week that it will finally bring back the beloved Dead Space franchise as a remake of the original 2008 entry. And while this new take on the classic horror game will stay true to the format. from the first Dead space installment, that doesn’t mean the developers of EA Motive aren’t looking to modernize the game in new ways. In fact, a newly added feature to this remake actually has something quite important in common with 2018. God of the war.
In a new conversation with IGN, Dead space Creative Director Roman Campos-Oriola said the Motive team is looking to leverage modern technology to make the experience much more immersive than before. To that end, Campos-Oriola explained that the new remake won’t feature any cuts, making it a game you can play from start to finish without ever seeing a loading screen. “We want to make this immersion even deeper with a fully interactive experience, from the start screen to the end credits. We don’t want to take anything away from the experience and we don’t want any cuts,” Campos-Oriola said of this design goal. “There won’t be a time when we’re going to shut off your experience, where we’re going to shut off your camera. You can play it from the start screen to the end credits seamlessly.”
For those who have played God of the war, this aspect of Dead space is something that should sound quite familiar. Even before the advent of SSDs in next-generation consoles, Sony Santa Monica Studio had set a clear goal with God of the war to ensure that the full set is never cut once after it is started. Obviously, this design choice has proven to influence EA Motive, as it now seeks to do the same. And since Dead space is a horror game to begin with, the lack of any cut in the title should make it even more scary to play.
At this point, there is very little we know about Dead space in its entirety. EA has yet to give a release window for the project, but it is slated to arrive on PlayStation 5, Xbox Series X, and PC on the road.
What do you think of this new Dead space game borrowing a popular feature from God of the war? Let me know either in the comments or on Twitter at @ Mooreman12.